About Me
Hi, I’m Natalia — a character illustrator with a passion for fantasy, dark themes, and expressive storytelling. I mostly draw female characters, demons, and succubi, but I’m always open to exploring other subjects and moods.
I work digitally in Photoshop and Procreate, and I’m currently learning Maya and ZBrush to expand into 3D and improve my understanding of form and volume.
My artistic background is rooted in classical training — I graduated from art school, where I studied academic drawing, anatomy, composition, and sculpture. Those fundamentals continue to guide my work today, both in illustration and in traditional sculpting, which I use to explore character design in a hands-on way.
I’ve worked mainly as a freelance artist, creating illustrations for games, comics, and books. I enjoy projects where I can build atmosphere, focus on character-driven visuals, and bring a bit of darkness or surreal beauty into the world.
I’m currently open to freelance opportunities and collaborations — feel free to get in touch!